![]() The Hoodlum Dolls are feral punks winning the gang war with the toothless authorities, who wouldn’t look out of place in Class of 1999. Each gang in Huntdown has their own unique characteristics and confronting them means different strategic gameplay. The gangs in Huntdown were first and foremost a twisted mashup of The Warriors (technically a 70s movie but who’s counting) and our nihilistic imaginations. The jaded, tough as nails ex cop is a beloved 80s trope of ours, a mish mash of action movie anti-heroes such as Snake Plissken and Stallone as Cobra, John Sawyer has a literal steel jaw, representing the silly over-the-top budget movie era. John Sawyer is an ex special forces cop who left the law behind, he’s lost so many limbs in combat he’s practically half robot. Mow Man is a modified recon droid who was stolen and empowered with banned software, creating the ultimate killing machine, an unashamed love letter to Robocop and Terminator.Īnna Conda is an ex-commando and firearms expert and a bit of a loose-cannon, trained to assassinate without question or mercy, created with cocky rebel marine Vasquez from Aliens in mind. From their snappy one liners to billowing leather trench coats, these guys were built around our childhood icons. Our 16-bit bounty hunters are modelled on classic 80s action movie heroes. We were inspired by the darkness of movies like Escape From New York, Death Race 2000 (the original) and Total Recall (original.) We also studied design from the era and tried to replicate it in the game, from art deco interiors through to black marble pillars, we wanted to create a world that’s bleak, but stylish. The city features environmental features to build the atmosphere such as steam grates, bleak urban skylines and flaming vintage sports cars. We’ve tried to build a city where replicants would feel right at home. The biggest influence on our gritty concrete jungle was Blade Runner’s masterful neo noir future Los Angeles. Huntdown plays out across 20 levels, taking our bounty hunters through a load of graffiti strewn, dystopian cityscapes. The concept and world we’ve built in Huntdown is heavily inspired by the timeless action movies and sci-fi pictures that we were raised on, and we hope we’ve done them justice. Visually, our platformer is drawn by hand, pixel by pixel, like a vintage 16-bit game but with modern, intuitive gameplay. In Huntdown you take up arms as three bounty hunters, in two player co-op, or alone, cleaning up the criminal gangs controlling the dystopian city. Joseph prefers a challenge, so the harder the game, the better.Hello! Huntdown, our retro action comedy co-op arcade shooter is launching on PS4 on May 12th, and ahead of release we wanted to give you an overview on the game and how and why 80’s action movies influenced the Huntdown universe. In addition to gaming, Joseph hosts several podcasts on NerdSloth such as Saturday Morning Cartoon Boom, Party in Peril, and Nightmarathon. ĭescription: Hard Mode with Joe is the solo livestream show for NerdSloth cofounder, Joseph Lambert, who can also be seen typically playing the majority of games on the NerdSloth Gaming livestreams along with his cohost Chris. Lay waste to the criminal underworld and make a killing in this hard boiled action comedy arcade shooter. Game Description: In the mayhem-filled streets of the future where gangs rule and cops fear to tread, only the bounty hunters can free the city from corruption. If you would like to support NerdSloth on Patreon so we can continue creating quality podcasts and content, please visit: NerdSloth recommended Podcast, Recording, & Streaming GearĬontact NerdSloth on Twitter, Instagram, or Facebook Special thank you to our Patreon supporters! Joseph and David channel their inner Dog the Bounty Hunter and strap on all their favorite 80’s cliches as they jump into this hilarious side scrolling beat ’em up and shooter!
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